Today I am breaking down some more navel warfare elements. A navy is a country's collective naval force, with which it can perform naval warfare.. For organisation and control, the navy is divided into one or more fleets.Each fleet consists of one or more task forces, with each task force containing a number of individual ships.. At the beginning of the game, each player's navy will already be organised into at least one fleet.
Toggle signature. After all, spending a bunch of IC to turn an existing destroyer into a cheaper destroyer defeats the purpose of the cheaper build. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Any legacy BB/BC/CV, however, will be very vulnerable to air power. Not worth it. Set to always engage, never repair (so that always leaps after enemies, and you can control when they go repair). For me, HOI4 Navy is like the ice cream buffet after pizza. a naval base near the front, but under friendly air cover. Log In Sign Up. Both hinge upon basic principles of having lots of inexpensive ships, which is currently favored by game mechanics: namely that it’s much cheaper to repair than rebuild, and that enemy attacks scatter randomly across available targets. Naval warfare is conducted by ships which operate in the world's interconnected seas and oceans. r/hoi4. These patrols should be a single ship, either destroyer or light cruiser, set to never engage. So you should stack some AA on those - as much as you reasonably can without wrecking their main role, or dragging a refit out past a few months. Question. Answer (1 of 3): There is no best fleet composition for HOI4 it completely depends on where you are fighting in the ocean. Both metas benefit from admirals with visibility reduction. You can even build specialized ASW patrols (a few depth charge DDs, plus maybe a couple cruisers to manage enemy patrols). It really has a lot to offer and is by far the single most pleasing addition to Hearts of Iron 4 franchise. Close. But for most others, you should pick one and stick with it. Thank you very much for watching, and I hope to see you all on the next one:) Discord Link: https://discord.gg/GAMbdKh Navel Links: - https://hoi4.paradoxwikis.com/Naval_doctrine - https://hoi4.paradoxwikis.com/Naval_doctrine#Ship_modifiers - https://hoi4.paradoxwikis.com/Naval_battle Timestamps: 2:30 - Patrol Mission4:30 - Strike Force Mission9:15 - Convoy Raiding Mission15:00 - Convoy Escort Mission \u0026 Minelaying 19:00 - Fleet In Being Doctrine 20:50 - Trade Interdiction Doctrine 22:00 - Base Strike Doctrine 24:00 - Conclusion Hello and welcome back to another Hoi4 video! hoi4 fleet composition 2021. Fully screened is 3 screen/cap with optimal positioning (usually this means you actually need 4 screen/cap), 1 BB/CV, but I try to account for losses by using 5-6/1, and 2/1 respectively. How do you deal with enemy aircraft now? This martial effectiveness coupled with the overwhelming materiel and manpower advantage the Russians . There isn’t much need for spotting ships in the main task force.
Destroyers are fast and hard to hit, and the extra cost isn’t very worthwhile. If you have any, they should be used as floating bunkers with max AA because enemy planes will attack them first. Putting some on your cruisers is fine (I usually max the AA slot, and use DP guns in the secondary slot), but they’re also going to be fast if you follow the meta. Hiroshima is the story of six people--a clerk, a widowed seamstress, a physician, a Methodist minister, a young surgeon, and a German Catholic priest--who lived through the greatest single manmade disaster in history. As a naval major, I might build 15-20, but that’s overkill.). Explaining how to design fleets for naval battles in multiplayer. This book charts the recruitment, training, service conditions and combat experiences of a typical World War II German sailor, focusing on the main branches of the Navy, as well as the last ditch combat units thrown into action as infantry ... Their sole job is to find enemies for your strike fleet, so keep your strike fleet near to your patrols. NAV do better damage by a lot, and are cheaper, so extremely efficient per IC. 7. The other 9 slots in the fleet can be patrols (as described above). Each of Germany's World War II armed services could claim one unit which earned a unique combat reputation, and which consequently was enlarged and developed far beyond the size originally planned. A navy is a country's collective naval force, with which it can perform naval warfare.. For organisation and control, the navy is divided into one or more fleets.Each fleet consists of one or more task forces, with each task force containing a number of individual ships.. At the beginning of the game, each player's navy will already be organised into at least one fleet. This book is a history of the modern U.S. Navy. It explains how the Navy, in the century after 1890, was formed and reformed in the interaction of purpose, experience, and doctrine. A fine book: meticulous, judicious, incisive. I recently made a post on the general meta of the game now that I've come back to it over a period of time. In 1939-44 the Finnish military caused Soviet Russia in total casualties 1.4-1.8M men, 3,200-3,500 aircraft and 3,500-3,678 tanks, at the cost of some 294k men, 240 aircraft and 50-70 tanks in total casualties to itself. Why? This is a reproduction of the 1984 Department of the Army Field Manual 100-2-3 (The Soviet Army: Troops, Organization, and Equipment). This patrol composition will give exceptional speed, detection, and potential to engage enemy light forces as well as provide exceptional screening when your strike force shows up. User account menu. 2021 Naval Meta Questions. Once the enemy screens are dead, the battle is effectively over as the torps will kill enemy caps long before they kill your screens. Found the internet! The former because more ships, the latter because the best aspects (enemy hit chance reductions) are very early, so you don’t need to spend much research to gain most of the effects, and it strongly supports either meta elsewhere in the tree.
In this rich study of Union governors and their role in the Civil War, Stephen D. Engle examines how these politicians were pivotal in securing victory. TAC also has the advantage of being able to be based behind the fighters, so they aren’t competing for airfields near the front in the ground war (unlike CAS). This field manual establishes doctrine (fundamental principles) for tactical counterinsurgency (COIN)operations at the company, battalion, and brigade level. Well outside the meta, but it’s fun and the game is in hand anyway. In this video i'm starting a new tutorial series about how to Navy in HoI4. 2021 Naval Meta Questions. You can, if you want.
Question. And I can put 2-3 light attack heavy cruisers out per BB, and they will be more useful in most contexts (because heavy guns can’t aim for crap, because killing screens is critical).
So these help manage cost, and are thus extremely efficient. Seaforth World Naval Review 2016 Tactics in Counterinsurgency spotting cl are fine but roach dd and heavy planes (read: tacs) are better. You pair this with patrols. You can refit destroyers and cruisers to better match the surface meta. Hearts of Iron 4 can be unapologetically . Yep. Including exp. Control of the sea can facilitate naval invasions, or prevent the enemy from performing an invasion of their own.Ships can influence land combat by performing shore bombardment, or block straits to impair enemy . I usually use the most forward “safe” base, and cover with fighters vs long distance port strikes. 2021 Naval Meta Questions. With around 3,000 entries drawn from all sides – the U.K., U.S.A., Germany, the U.S.S.R. and Japan – Christopher Chant’s work provides a uniquely comprehensive and full overview of major operations, names and code words. The naval invasion order that has more divisions assigned than the Naval Invasion Capacity limits will not take place. This book offers for the first time a balanced history of the naval war as a whole, viewed from the perspective of all participants in all major theaters. The Evil Necessity: British Naval Impressment in the ... Hello all. Gathering to Save a Nation: Lincoln and the Union's War ... Carrier Combat Why no armor if they fight with same light cruisers? They should have minimum guns, maximum engine and detection (radar, sonar, and for cruisers, floatplanes). However, military units alone cannot defeat an insurgency. Most of the work involves discovering and solving the population's underlying issues, that is, the root causes of their dissatisfaction. I have questions about the way strike forces should be used - should they just blob up, or be divided into multiple task forces to avoid the stacking penalty? One Hundred Years of Sea Power: The U.S. Navy, 1890-1990 So! Capital Ships can use up to 5 yards of production at a time, Screens and Subs use up to 10 yards, and transports can have a capacity of 15 yards working. Posted by 5 months ago. 7. The Years of Rice and Salt: A Novel
This biography by noted historian E.B. Potter follows Burke's distinguished career from his early days at the Naval Academy through the dramatic destroyer operations in the Solomons, where he earned his nickname "31-Knot Burke," to his ... It’s not that other strats can’t work, they just aren’t as efficient. A ship in the fleet is worth two in the drydock, so to speak. How would the world have changed? This is a look at the history that could have been—one that stretches across centuries, sees dynasties and nations rise and crumble, and spans horrible famine and magnificent innovation. User account menu. r/hoi4. Such as, each mission type and its purpose, along wi. You can get 80% of the results with 20% of the effort (in this case naval mines-->allow for naval invasion).
A Naval History of World War I Answer (1 of 3): There is no best fleet composition for HOI4 it completely depends on where you are fighting in the ocean. Navy - Hearts of Iron 4 Wiki - Paradox Wikis But if you’re playing SP and want to play with the big bathtub toys, have an absolute blast. Part of the goal of these metas, btw, is to compete effectively on the seas without having to overbuild dockyards. Capital Ships can use up to 5 yards of production at a time, Screens and Subs use up to 10 yards, and transports can have a capacity of 15 yards working. The roach destroyers spread hits around and serve as tanks in that sense. But the AA refit is crucial for these ships, and the radar/FC refit offers good bang for buck. Naval composition questions are common, so here’s a basic overview. More guns is better. Get messy with it. . Then they’ll track the enemies and your strike fleet will charge out from its port to engage. Overspending on a navy can hurt you overall.
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